
Hexxin
Also called Witchin
Their strange cries drive intruders mad, weaken their guard and can even knock them out.
Hexxin stats, skills and locations
Attributes
Total 554
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Every 18s, next skill applies Curse to enemies for 10s. Dark basic attacks restore 0.4 EP on Curse hits.
Combat skills
Unleashes a wide-area energy blast targeting enemies, causing damage and lowering future shield gains by 44% for 20s.
Audible attack hits all foes in front, restoring 10 Energy.
Steps back quickly, placing an Earthen sigil under the target. Shrapnel strikes continuously, Stun remaining for 2s.
Backsteps quickly, creating a black hole that pulls the target in while dealing continuous damage.
Emits energy shock wave around target, damaging enemies and lowering their healing received by 44% for 20s.
Innate skills
A ranged attack using dark power.
Channels destruction energy and throws it at the target, causing heavy AoE damage.
Getting around and homeland
Scatters glowing seeds that light the area where they fall.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 554
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Every 18s, next skill applies Curse to enemies for 10s. Dark basic attacks restore 0.4 EP on Curse hits.
Combat skills
Unleashes a wide-area energy blast targeting enemies, causing damage and lowering future shield gains by 44% for 20s.
Audible attack hits all foes in front, restoring 10 Energy.
Steps back quickly, placing an Earthen sigil under the target. Shrapnel strikes continuously, Stun remaining for 2s.
Backsteps quickly, creating a black hole that pulls the target in while dealing continuous damage.
Emits energy shock wave around target, damaging enemies and lowering their healing received by 44% for 20s.
Innate skills
A ranged attack using dark power.
Channels destruction energy and throws it at the target, causing heavy AoE damage.
Getting around and homeland
Scatters glowing seeds that light the area where they fall.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Attributes
Total 554
Weak to and resists
Weak to
Resists
Where and when
Trait and skills
Every 18s, next skill applies Curse to enemies for 10s. Dark basic attacks restore 0.4 EP on Curse hits.
Combat skills
Unleashes a wide-area energy blast targeting enemies, causing damage and lowering future shield gains by 44% for 20s.
Audible attack hits all foes in front, restoring 10 Energy.
Steps back quickly, placing an Earthen sigil under the target. Shrapnel strikes continuously, Stun remaining for 2s.
Backsteps quickly, creating a black hole that pulls the target in while dealing continuous damage.
Emits energy shock wave around target, damaging enemies and lowering their healing received by 44% for 20s.
Innate skills
A ranged attack using dark power.
Channels destruction energy and throws it at the target, causing heavy AoE damage.
Getting around and homeland
Scatters glowing seeds that light the area where they fall.
Homeland jobs
Resonance training
| Level | Needs player level | Cost |
|---|---|---|
| LV 6 | 60 | 1 × Phenomena Crystal |
| LV 7 | 65 | 2 × Phenomena Crystal |
Hexxin evolution and how to get it
Evolution
- Level 181 Night Stone
- Level 181 Sprout StoneUnlock once: Defeat Omega TuckinDig in for 20 seconds at the entrance of Sanctum: Twisted Roots
Form evolutions (2)
Forms keep their form when they evolve. Each costs the same as the Basic route above, plus the extra condition shown.
- Mountain Hummin → Mountain Hexxin no extra condition
- Mountain Hummin → Mountain Tuckin Dig in for 20 seconds at the great mud pit in Berylline Vale
How to get Hexxin
- Catch it in the wild (Basic, Mountain forms). See where and when below.
- Evolve Hummin at level 18, using 1 Night Stone.

